5 years of C#, C and/or C++ programming experience.
Strong mathematics background, including a working knowledge of calculus and linear algebra.
Ability to read mathematics and interpret them into code.
Proficient knowledge of distributed version control systems and continuous integration pipelines.
Requirements:
Collaborate with game designers, artists, and UI specialists to build the future of gaming.
Develop and optimize gameplay features using C#/C++ within Crytek or Unity engines, including debugging and profiling.
Work with 3D concepts (meshes, texturing, rigging, etc.) and graphics APIs (OpenGL or DirectX) to integrate assets and improve performance.
Participate in distributed version control and CI pipelines to manage code changes and ensure code quality.
Job description
This is a remote position.
Due to recent growth we are looking to hire game developers with experience in Crytek or Unity gaming engines to work alongside teams of game designers, artists and UI specialists to build the future of gaming. This candidate should demonstrable experience with at least 1 major released game.
Requirements
5 years of C#, C and/or C++ programming experience.
Strong mathematics background, including a working knowledge of calculus and linear algebra.
Ability to read mathematics and interpret them into code.
Experience working with 3D (understanding of meshes, texturing, rigging, etc.).
Proficient knowledge of distributed version control systems and continuous integration pipelines.
Practical experience debugging, profiling, and optimizing C#/C/C++ code.
Practical experience working with threaded environments.
Experience with Computer Graphics APIs (OpenGL or DirectX)