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UI Programmer (Malta/Remote)

Roles & Responsibilities

  • Bachelor's Degree in Computer Science or a related field, or equivalent work experience
  • Advanced C++ programming skills
  • 3 years of experience with Unreal Engine 4, including UMG, Slate, and Widget Blueprints

Requirements:

  • Implementing and testing game UI functionality using Unreal Engine 4 or a custom engine, based on design and art requirements
  • Write clean, professional, and maintainable UI code; continuously refine and optimize existing code
  • Collaborate with Art, Design, Production, and QA teams to address UI performance and stability issues and identify bugs
  • Implement UI art assets into the game in collaboration with UI Artists and UX designers

Job description

     - Malta or remote, fulltime

RESPONSIBILITIES:

  • Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines. 
  • Write clean, professional and maintainable code 
  • Continuous refinement and optimization of existing code 
  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) 
  • Proactively problem-solve performance and stability issues when necessary related to UI 
  • Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance 
  • Implementing UI art assets into the game in collaboration with UI Artists and UX designers. 

REQUIRED QUALIFICATIONS: 

  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience 
  • Advanced C++ programming skills 
  • 3 years of experience in using Unreal 4 especially in the following: 
          • UMG and Slate
          • Blueprints
          • Widget Blueprints 
  • Hands on experience with UE4 UI optimization 
  • Familiar with modern practices of object-oriented programming and processes 

BONUS QUALIFICATIONS: 

  • Experience at a professional video game company 
  • Experience optimizing C++ for performance 
  • Experience with multithreaded systems 
  • Experience with the NoesisGUI framework 
  • Familiarity with Git or other modern SCM best practices 

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