3D Character Artist Senior

Work set-up: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

Proficiency in 3D modeling tools such as 3ds Max, Maya, or Blender., Strong understanding of anatomy and character structure., Experience with texturing, UV mapping, and material creation using software like Substance Painter and Photoshop., Knowledge of cross-platform production constraints and experience with game engines like Unity or Unreal..

Key responsibilities:

  • Create and develop high- and low-resolution character models for next-gen platforms.
  • Collaborate on defining visual style and contribute to art direction.
  • Perform UV mapping, texturing, and material balancing on organic and hard-surface models.
  • Support the implementation of new techniques to improve the character production pipeline.

Gameloft logo
Gameloft XLarge http://www.gameloft.com
5001 - 10000 Employees
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Job description

Company Description

Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to crossplatform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

Job Description

Join our talented team as we embark on an uncharted gaming adventure! Were on the lookout for a passionate 3D Character Artist to contribute their skills to our Dungeons & Dragons® PCconsole project. This innovative game will blend the features of actionRPGsurvival with unique elements of lifesimulation games to redefine the genre and capture the imaginations of players worldwide.

As part of a codevelopment team based in Montreal, you will help shape the look and feel of the game’s characters and contribute to building a world full of life and personality.

Main Tasks and Responsibilities

  • Help define and develop the visual style, contributing ideas and supporting art direction throughout production.
  • Collaborate on the implementation of new techniques and automation processes to improve the character production pipeline.
  • Create high and lowresolution characters under nextgen constraints.
  • Creating characters, fantasy creatures, and monsters.
  • Perform UV mapping, texturing, and material balancing on both organic and hardsurface models.
    • Qualifications

      Requirements

      • Understanding of the technical constraints of crossplatform (consolesPCmobile) production
      • Strong knowledge of anatomy and character structure.
      • Proficiency in stylized hair creation techniques (not using hair cards).
      • Expertise in 3D modeling tools (3ds Max, Maya, Blender, etc.).
      • Expert use of production software such as ZBrush, Substance Painter, Marvelous Designer, Photoshop.
      • Strong knowledge of the handpainted texture techniques and experience with PBR pipelines.
      • Knowledge of advanced baking techniques (normal, AO, cavity, roughness, metalness, etc.).
      • Ability to interpret and translate 2D conceptssketches into highquality 3D models.
      • Production experience with Unity or Unreal Engine.
      • Understanding rigging and shader requirements is a plus.
      • Shader creation experience in Unity is a strong asset.
      • Familiarity with Substance Designer, 3D Coat, and Marmoset Toolbag is also a plus.
        • Profile

          • Ability to adapt to a wide range of graphical styles
          • Passion for video games
          • Strong knowledge of the visual arts (architecture, design, film, comics, games, etc.)
          • Openminded and curious
          • Selfcritical
          • Organized, efficient, and independent
          • Great attitude towards feedback, and a desire to constantly improve
            • Benefits:

              • Join a top global mobile and video games publisher using the latest technologies;
              • Work with a talented international team in a friendly, creative environment;
              • Gain experience in the fastpaced and innovative video games industry;
              • Contribute to highranking products recognized worldwide;
              • Grow your career with dynamic promotions and global opportunities.
                • What Gameloft offers:

                  • Possibility to work remote in a global product company with talented people;
                  • Competitive salary according to the qualifications;
                  • 21day paid vacation, 5 days paid sick leave and national holidays as nonworking days;
                  • Medical insurance, psychologist;
                  • Parental leave;
                  • Own educational platform with courses, training programs, certifications;
                  • Employee Referral Program with great bonuses;
                  • Technical support and equipment.
                    • Additional Information

                      To consider your application, we require you to send the full version of your CV in English. Your CV must include a portfolio link. Your portfolio will convey technical mastery and a natural eye for artistic creativity and design. Qualified candidates will be asked to complete an art assessment.

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Adaptability
  • Open Mindset

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