Lead Animator

Work set-up: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

Proven expertise in game animation, including hand-key and motion capture techniques., Strong knowledge of Maya and/or Motion Builder software., Extensive understanding of animation pipelines and game engine systems., Passion for games and ability to communicate clear guidance and feedback..

Key responsibilities:

  • Lead and mentor the animation team, setting objectives and evaluating performance.
  • Collaborate with the Animation Director to maintain animation quality standards.
  • Plan and prioritize animation tasks based on high-level direction, balancing quality and deadlines.
  • Work with related teams and outsource partners to develop and refine animations, ensuring seamless integration.

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Creative Assembly SME https://www.creative-assembly.com/
501 - 1000 Employees
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Job description

Description
Position at Creative Assembly

Creative Assembly is looking for a Lead Animator to join our talented team to work on our new project, a sequel to Alien: Isolation. This role will be based at our studio in Horsham, West Sussex and can be offered as hybrid or instudio. Remote working (UK) would be considered, and further details can be discussed during the recruitment process.

The Role
As the Lead Animator, you will oversee and motivate our animation team, collaborating closely with the Animation Director to set and uphold the highest animation standards throughout the production process.
You will be responsible for delivering exceptional animations that enhance character quality ingame, delivering memorable performances that provide players with an engaging and immersive experience.
This is a new project, being built in UE5, with a strong focus on character on an iconic IP. This role offers an exciting opportunity to have a significant impact on that experience.
What you’ll be doing
On a daytoday basis, you will:
  • Lead and mentor the animation team, providing guidance, setting objectives, and conducting performance evaluations.
  • Collaborate with the Animation Director to establish and maintain animation benchmarks, ensuring consistent and highperforming visual quality.
  • Interpret high level direction to plan and prioritise animation tasks, balancing quality with technical requirements and deadlines.
  • Collaborate with related teams to develop and refine animations and systems from blockout to final implementation, ensuring they integrate seamlessly and meet performance and gameplay requirements.
  • Review existing workflows, tools, and systems, identifying and solving challenges within the animation pipeline.
  • Promote ongoing advancements in animation quality and techniques to elevate the teams capabilities and provide innovative solutions that meet design, gameplay, and project requirements.
  • Work closely with outsource partners to develop highquality animation assets.
  • Tackle daytoday requests for improvements and bug fixes.
    • What we are looking for
      Essential
      • A passion for games and games animation
      • Strong ability to communicate clear direction, break down tasks and feedback to help mentor, guide and educate fellow teammates.
      • Demonstrated expertise in game animation, utilising both handkey and motion capture techniques.
      • Excellent knowledge of Maya andor Motion Builder.
      • Extensive technical knowledge of animation pipelines and game engine character and animation systems
      • Exceptional problemsolving abilities, with a strong emphasis on proactive solutions.
        • Desirable
          • Previously worked on AAA titles in an equivalent role.
          • Experience with Unreal Engine
          • Experience with Motion Matching or equivalent advanced locomotion system
          • Experience with facial animation and related pipelines
          • Experience with character setup – rigging & skinning
          • Experience with motion capture shoots
          • Experience with animation outsourcecodevelopment
            • Note: Applications for this role will ideally include a portfolio (or link to a portfolio).
              About Creative Assembly
              Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.
              We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.
              We are located in Horsham, UK and Sofia, Bulgaria.
              We offer many benefits to support you and your family including:
              • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
              • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and nonotice holidays
              • Bespoke relocation package for you and your dependents
              • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
              • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
              • Join our Diversity and Inclusion Network – an employeeled group
              • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
              • Wellbeing support and virtual confidential counselling
              • Community activities including parties, football and more.
              • Our studio sites have disabled access.
                • We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.

                  Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here.

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Technical Acumen
  • Problem Solving
  • Communication
  • Leadership

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