Senior Unity Engineer (Contract)

Work set-up: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

Over 3 years of experience developing games with Unity., More than 5 years of experience in a modern programming language like C#., Experience in building high-quality mobile games., Strong knowledge of game performance profiling and optimization..

Key responsibilities:

  • Integrate marketing SDKs and social APIs into the game.
  • Ensure optimal game performance and quality standards.
  • Collaborate with teams to implement user authentication and social features.
  • Maintain high code quality through testing and documentation.

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Branch https://branch.gg/
11 - 50 Employees
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Job description

Branch is the early-stage game development company behind Castaways. We are developing an exciting new mobile game set in the Castaways universe, that is in stealth. You would be a great fit to work on this project if you are a detail-oriented expert in mobile gaming and enjoy working with a small cracked team to build and ship quality games on a rapid timeline.

Responsibilities
  • Work closely with marketing team to integrate Adjust SDK to measure marketing performance
  • Build with Apple and Facebook OAUTH to enable user authentication in game
  • Work closely with Facebook API to enable social connectivity with various game mechanics
  • Ensure the best possible performance, quality, and responsiveness of the game
  • Adopt our test-driven culture and meet high internal standards for code quality and documentation

  • Qualifications
  • 3+ years of experience building games in the Unity game engine.
  • 5+ years of experience with a modern language such as C#
  • The capacity to thrive in an ever-changing, quick-to-deliver environment
  • Excellent written and verbal communication skills
  • Experience testing, automating, and instrumenting your code
  • Experience building high-production value mobile games
  • Proven track record of having shipped high-production value games at other game studios
  • Knowledge of how to profile, analyze, and improve performance, from low-level limitations to high-level architectural decisions
  • Required profile

    Experience

    Level of experience: Senior (5-10 years)
    Spoken language(s):
    English
    Check out the description to know which languages are mandatory.

    Other Skills

    • Communication

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