Technical Animator

Remote: 
Full Remote
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Offer summary

Qualifications:

Expert in 3D art tools, Rigging/Skinning, and Blend Shape implementation., Proficiency in Unreal Engine with a strong understanding of its animation systems and tools., Experience developing custom tools for 3D art pipelines, preferably in Maya/Max., Fluency in both Spanish and English, written and spoken..

Key responsibilities:

  • Define, create, and maintain the animation pipeline with the animation team.
  • Set up 3D art and integrate it into the engine in collaboration with modelers, animators, and programmers.
  • Utilize Animation Blueprints to implement and fine-tune character animations and state machines.
  • Support artists and engineers in using the 3D art pipeline and identify opportunities for tool improvements.

Nimble Giant Entertainment logo
Nimble Giant Entertainment SME http://www.nimblegiant.com/
201 - 500 Employees
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Job description

Nimble Giant Entertainment is looking for a full-time Technical Animator.

Our animation department is looking for a resourceful Technical Animator to join our Art Development Team. Our ideal candidate combines a strong technical background in animation or engineering with deep knowledge of the 3D art development pipeline.

As a Technical Animator you will be supporting the Animation Lead, innovating on our animation systems and producing high-end animation rigs for the animation team. Throughout production, you will work closely with the development team to implement game assets, collaborate with art leads to ensure content and features are integrated seamlessly into the game, and be a mediator between the artistic vision and technical constraints of the project.

Responsibilities

  • Work with the animation team to define, create and maintain the animation pipeline.
  • Work with modelers, animators and programmers to set up 3D art and bring it into the engine.
  • Utilize Animation Blueprints to implement and fine-tune character animations, blending, and state machines.
  • Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency.
  • Support artists and engineers in the use of the 3D art pipeline and user-facing engine tools.
  • Review creative processes and identify opportunities for tool improvements.

Requirements

  • Expert in 3D art tools, Rigging/Skinning and Blend Shape implementation
  • Proficiency in Unreal Engine with a strong understanding of its animation systems and tools, including Animation Blueprints.
  • Knowledge of the full 3D art pipeline (High and Low-poly modelling, Skinning, Rigging, Exporting, etc.)
  • Experience working with live physics rigs and physics systems for rigid/soft bodies, hair and cloth.
  • Experience developing custom tools for 3D art pipelines (Maya/Max preferable)
  • Experience with Unreal animation pipeline.
  • Working knowledge of at least one general-purpose coding language. (C#, C++, etc.)
  • Fluency in both Spanish and English, written and spoken.
  • Experience in at least one game project developed using Unreal Engine.

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WHAT WE OFFER

Excellence
Excellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things.

Continuous learning
In order to be on top of the game, we always encourage our employees to keep updating and deepening their know how.

Flexibility
We aim to always work in a fun and relaxed environment.
Working remotely is an option.

Inclusion and Diversity
We want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.

ABOUT US

We are Nimble Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile, Spain and Uruguay, Nimble Giant Entertainment (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first commercial MMORPG made in the region. The studio's most popular titles also include Star Trek: Infinite, a grand strategy in which each player can create their own story, Master of Orion, a remake of the classic strategy game, and Quantum League, an innovative arena shooter with time-traveling mechanics.
In 2020 we become part of Saber Interactive. We are certified as one of the best companies to work for by Great Place to Work®.
Check our latest news! @nimblegiantentertainment

Required profile

Experience

Spoken language(s):
SpanishEnglish
Check out the description to know which languages are mandatory.

Other Skills

  • Collaboration
  • Problem Solving

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