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UX Programmer

77% Flex
Full Remote
Mid-level (2-5 years)
  • Remote from:EMEA

UX Programmer

77% Flex
Remote: Full Remote
Experience: Mid-level (2-5 years)
Work from: EMEA...

Offer summary

Qualifications: Bachelor’s degree in Fine Arts, Illustration, Graphic Design or related field, 2-3 years experience in the video game industry as a 2D Artist, Illustrator, or Concept Artist.

Key responsabilities:

  • Design user interfaces and gameplay systems to enhance player experience
  • Conduct user research, playtesting, and iterate designs based on feedback
  • Collaborate with design team, programmers, and stakeholders for seamless integration
  • Optimize UI and gameplay systems for performance and player engagement
Windranger Labs logo
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Windranger Labs
Computer Software / SaaSScaleup

https://www.windranger.io/

51 - 200 Employees

Job description

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Epic Quest Summary

We are seeking a talented and innovative UX Programmer to join our team working on an exciting Massively Multiplayer Online (MMO) title. As a UX Programmer, you will play a crucial role in designing and implementing user interfaces and gameplay systems that enhance the player experience. This role requires a combination of technical expertise, creative thinking, and a deep understanding of player behavior and psychology.

Who we are

Game7 is a community formed to accelerate the adoption of Web3 gaming through crowdsourcing, to create public goods that can be owned by many. It’s a home for those who want to influence, shape, and build a better gaming industry, where the interests of players and developers are aligned.We are building a gaming nation, one that represents over 3 billion players and $200 billion in annual economic activity.

Our nation is governed by meritocracy, a system where a citizen’s contributions, not capital, grant them status, rewards and influence. It’s this philosophy that will create a more equitable and sustainable gaming future.

As part of this, we are building targeted games, products and offerings that specifically address the challenges that the industry desperately needs solutions for.

What you'll help us build
  • User Interface Design: Collaborate with the design team to conceptualize and design user interfaces that are intuitive, visually appealing, and functional. Develop wireframes, mockups, and prototypes to communicate design ideas effectively.

  • UI Implementation: Translate design concepts into code, implementing user interfaces using appropriate programming languages and frameworks. Ensure that UI elements are responsive, accessible, and optimized for performance across different platforms and devices.

  • Gameplay Systems: Design and implement gameplay systems that contribute to a seamless and immersive player experience. This may include player progression mechanics, in-game economies, social features, and more.

  • User Research: Conduct user research and playtesting to gather feedback and insights that inform UX design decisions. Iterate on designs based on user feedback to continually improve the player experience.

  • Collaboration: Work closely with artists, designers, programmers, and other stakeholders to integrate UX elements seamlessly into the game. Communicate effectively with team members to ensure alignment on project goals and priorities.

Optimization: Identify opportunities to optimize user interfaces and gameplay systems for performance, usability, and player engagement. Implement solutions to improve load times, reduce latency, and enhance overall gameplay experience.

If you think you have valuable experience to bring to the organization, but don’t necessarily meet all of the criteria for the role, we still want to hear from you. We consider all applications.


Your craft
  • Bachelor’s degree in Fine Arts, Illustration, Graphic Design, or a related field. Master’s degree preferred.

  • Proven experience as a 2D Artist, Illustrator, or Concept Artist in the video game industry, with at least 2-3 years of experience working on AAA titles or MMOs.

  • Proficiency in digital art software such as Adobe Photoshop, Adobe Illustrator, Procreate, or Clip Studio Paint.

  • Strong drawing and illustration skills, with the ability to create detailed and expressive artwork in various styles and genres.

  • Understanding of UI/UX design principles and experience designing user interfaces for games or interactive media.

  • Excellent storytelling and narrative skills, with the ability to convey emotion, action, and atmosphere through visual storytelling techniques.

  • Ability to work collaboratively in a team environment and communicate effectively with other team members.

See more

Required profile

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Experience
Level of experience :
Mid-level (2-5 years)
Industry :
Spoken language(s)
Check out the description to know which languages are mandatory.
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Hard Skills
Soft Skills
  • Team player
  • Effective communication skills

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