Offer summary
Qualifications:
Minimum 3 years experience as a 3D Generalist in gaming industry with shipped title, Proficient in Blender or Maya for modeling, texturing, animation, and UV mapping, Understanding of the game development pipeline and PBR materials/texturing workflows.
Key responsabilities:
- Create high-quality 3D assets blending photorealism with anime influences
- Model, texture, and optimize assets for Unreal Engine 5 integration
- Collaborate with artists, designers, and programmers for asset implementation