Offer summary
Qualifications:
5+ years of character animation experience in video games, Experience in leading and mentoring teams, Strong keyframing skills, In-depth experience with animation software like Autodesk Motionbuilder, Good command of English.
Key responsabilities:
- Collaborating with programmers and designers to create gameplay solutions
- Supervising systems architecture from animation perspective
- Acting as primary contact for gameplay topics
- Preparing and directing mocap sessions
- Mentoring and reviewing work of team animators