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UI Engineer

72% Flex
Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

2+ years professional C/C++ experience, Experience in UI frameworks development, Strong communication skills.

Key responsabilities:

  • Design and update core UI systems
  • Identify workflow issues and propose solutions
  • Collaborate with UI designers and other disciplines
thatgamecompany logo
thatgamecompany SME https://www.thatgamecompany.com/
51 - 200 Employees
See more thatgamecompany offers

Job description

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Your missions

UI Engineer

Remote – US and Canada only

 

At thatgamecompany, we strive to create beautiful and intuitive UI, which embraces and contributes to the emotional experiences of our games. Our company is known for having a distinct perspective on what games can be, and crafting unique experiences that players can’t find elsewhere as a result; our approach to UI is no different. Our mission is to take risks in our designs, to break new ground with solutions that players haven’t seen before, and are hand-tailored towards the unique goals of our games.

We are looking for a talented UI Engineer to join our UI team. This individual will develop core UI frameworks to empower our UI Designers, as well as implement new UI elements in the game. The ideal candidate will have exceptional engineering skills, with a passion for building robust, easy to use UI frameworks, along with implementing new interfaces in the game to be pixel-perfect.

 

Responsibilities:
  • Design, implement, and update core UI systems of the TGC game engine in C++
  • Identify issues in our team’s workflow, and propose / implement solutions to streamline our processes and reduce future bugs
  • Help establish best practices for UI implementation, and refactor existing code to adhere to this
  • Collaborate with UI Designers and various other disciplines to implement new UI elements



Must-Haves:
  • 2+ years of professional engineering experience with C or C++
  • Experience developing UI frameworks
  • Clear communication skills, ability to work closely with other high-caliber engineers, designers, and artists
  • Passionate about crafting highly polished user interfaces
  • Self-motivated and capable of juggling multiple projects to meet deadlines

 

Nice to Haves:
  • Experience developing multi-platform interfaces, with varying input methods (ie. touch vs. gamepad input)
  • Experience working in immediate mode UI systems (ie. ImGui)
  • Experience working in an inhouse or custom game-engine
  • Experience writing UI shaders
  • Experience working with designers to implement and iterate on designs based on existing mockups
  • Understanding of HTML Flexbox layout system
  • Experience with UI design/prototyping tools such as Figma

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

#LI-Remote 

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Soft Skills

  • Interpersonal Skills
  • Team Collaboration

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