AAA Console – Germany – Hybrid Remote
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? Join us! This is going to be a thrilling ride.
We are an experienced, passionate and professional team that works together with our sister studio DS Dambuster on a AAA first-person action game for consoles and PC.
Our team shares a strong vision, is open-minded, and vividly discusses ideas, feedback, and concerns. Together we strive to create games we can be proud of and grow both on a professional as well as on a personal level.
Your Mission
- Work as part of a small art team with lots of autonomy and creative ownership
- Elevate the project’s gameplay through stunning effects that convince on both an aesthetic and technical level
- Coordinate with our co-dev partner on technical constraints and requirements
Your Skillset
- Strong overall familiarity with Unreal Engine 4 Particle Systems and Materials
- 5+ years of experience creating real-time visual effects for games, with at least one shipped title as a key contributor for VFX
- Ability to work in a photorealistic style, but also adapt to a variety of art styles as required by our projects
- Enthusiasm for creating dynamic, visceral combat and ability effects
- Strong familiarity with contemporary 3D and 2D software for the creation of game effect textures and meshes, such as Houdini, Substance Designer, Embergen and others (e.g. 3dsMax)
- Great understanding of color, contrast, and composition
- Formidable understanding of animation fundamentals to create compelling movement and flow
- Keen understanding of common performance concerns, and the ability to navigate them with one eye on the big picture and context of where your effects will be used.
- Great communication and self-organization skills
- Knowledge of Unreal Engine Blueprints is a strong plus