AAA Console – Germany – Hybrid Remote
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? Join us! This is going to be a thrilling ride.
Your Mission
- Lead a team of Level Designers to craft engaging game spaces that bring the game’s design vision to life
- Become part of the team’s hands-on creation output through every step of the production from inception to polish, and lead by example
- Work with Design Director to interpret the game’s design vision into clear guidance for the team
- Team up with other leads of related departments to identify and explore engaging gameplay scenarios
- Champion the game’s level design vision and facilitate widespread visibility for your team’s output
- Hold regular reviews, team up with QA and analyze external playtest to guide iterative revisions
- Mentor the level design team and foster a creative working environment that leads to creative self-expression, professional and personal growth
- Act as a liaison with the management and director team, taking an active role in the planning, prioritizing, and decision-making
- Continuously optimize the level production pipeline and documentation standards
Your Skillset
- 5+ years of experience as a Level Designer on at least one shipped AA/AAA titles
- Strong visual storytelling skills and excellent understanding of 3D game space and pacing
- Exceptional capacity for teamwork and an inclusive attitude that welcomes feedback and criticism as part of collaborative problem-solving
- High comfort level in pitching concepts clearly and concisely to a broader audience outside of your department
- Expansive knowledge of general game design and game development to think outside of the box of your discipline
- Exceptional proficiency in quickly blocking out levels within game engines and 3d tools.
- In-depth knowledge of industry trends
- Intuitive understanding of how action games work and why people play them
- A strong ability to break down complex problems into manageable pieces that are relevant to others
- Experience in working with game scripting systems
- Excellent level of written and spoken English
- PLUS: Experience as a lead designer, with at least one shipped title in this position
- PLUS: Experience working on projects involving multiple internal and external partners
- PLUS: Experience in working with Unreal Engine’s Blueprint system
- PLUS: Academic degree or work experience in art, architecture, interior design, cinematography, or industrial design
- PLUS: Drawing/Art/Photoshop/Writing skills