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Unity/C# and Signal Processing Engineer

Remote: 
Full Remote
Experience: 
Expert & Leadership (>10 years)
Work from: 

Offer summary

Qualifications:

4+ years experience as VR Engineer, Proficiency in C#, Unity Development for VR, B2 level in English.

Key responsabilities:

  • Developing and maintaining a Unity VR application
  • Implementing and optimizing DSP algorithms
intent logo
intent Information Technology & Services SME https://www.withintent.com/

Job description

We’re currently seeking a passionate freelance Unity/C# and Signal Processing Engineer to join our cybersecurity project. The project is related to an innovative wearable device designed to enhance security through passwordless, biometric, multifactor authentication (MFA). 


We are looking for someone to join us ASAP until January, with the possibility of an extension.


intent has over 10+ years of experience in helping to conceptualize, design, and build apps for IoT and connected devices. We're a software house that acts as a specialized think partner for products at the intersection of physical and digital (like wearables and IoT) - from net-new to products looking to enter a competitive and established niche. Some of our clients include Oura, BOSE, and McIntosh audio systems.


💎 Requirements: 4+ years as a VR Engineer or similar role, proficiency in C#, Unity Development for VR apps, English B2+

💰 Salary: 25,000 - 40,000 PLN net on B2B depending on your experience.

🏝️ Perks and benefits: 100% remote work, flexible working hours, and knowledge-sharing initiatives. Moreover, if after a few months of working together, we're all on the same page, then definitely we’ll gladly invite you to join our internal intent team for long-term collaboration and you’ll enjoy all the benefits, such as paid holidays, paid sick leave, training budget, and much more!


Responsibilities:

- Developing and maintaining a Unity VR application and a core library focused on biometric data visualization and interaction.
- Implementing and optimizing DSP algorithms for real-time data processing and visualization within VR.
- Managing efficient data handling and streaming within Unity to ensure a stable framerate in VR.
- Collaborating on backend data processing.
- Designing data storage and handling for session-based data to retain VR session information.



Recruitment process:

  1. A screening call with an HR person (45 mins).

  2. A technical interview (60 mins).

  3. Final feedback received within a couple of days after the interview.


Join us on this exciting journey where you'll have the opportunity to work on groundbreaking projects and shape the future of the IoT industry. Embrace the challenge, unleash your creativity, and be part of a team that is passionate about making a real impact in the world of technology 🦾

Required profile

Experience

Level of experience: Expert & Leadership (>10 years)
Industry :
Information Technology & Services
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Collaboration
  • Creativity

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