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Principal Environment Artist - Unannounced AAA Action RPG

extra holidays - extra parental leave
Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 
Florida (USA), United States

Offer summary

Qualifications:

Portfolio showing stylized environment art, Unreal game engine expertise, Experience with modular asset kits, Proficient in modeling and material creation, Familiarity with Maya, Substance, Zbrush.

Key responsabilities:

  • Develop the environment art style and pipeline
  • Create high quality modular asset kits
  • Lead quality improvement within the team
  • Tackle technical issues for smooth gameplay
  • Mentor team members and partners
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Scopely Large https://www.scopely.com/
1001 - 5000 Employees
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Job description

Description

Scopely is looking for a Principal Environment Artist to join us remotely from the US!

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily.

Scopely is building an exciting AAA multiplayer action game for consoles, PC, and mobile, using Unreal 5. We believe this stylized fantasy project has the potential to be massive in scale and industry-defining!

What You Will Do

As a Principal Environment Artist, you will help set the bar and define the pipeline for exciting new stylized fantasy IP.  You will be a direct owner of asset and biome kits that maximize creativity and flexibility, and sets the high bar for quality across the team.

  • Work with the Art Director to develop the environment art style and pipeline
  • Lead by example to elevate quality and process on the environment art team
  • Create high quality modular asset and biome kits, from model through to materials and in game implementation
  • Set the bar for look development, guiding the rest of the team to follow your best practices
  • Find and tackle technical issues to ensure smooth gameplay, and work with the Tools team to build the best pipeline
  • Work with a cross-discipline player experience team to accomplish art, gameplay, and technical goals 
  • Guide and mentor other team members and partners

What We Are Looking For

  • Portfolio showing stylized or non-photo-real environment art
  • Unreal (or equivalent AAA ) game engine expertise
  • Experience designing modular asset kits for game worlds
  • Modeling and material creation expertise using PBR and non photo real techniques
  • Maya, Substance, Zbrush, and/or other creation software expertise
  • Experience creating fantasy or fantasy adjacent art of any style
  • Ability to work well within a cross-discipline, iterative, team environment
  • Creative and technical ability to hit game performance targets

Bonus Points

  • Love of fantasy universes in any form of media
  • Experience with player driven customization, building, creation tools
  • Deep technical art knowledge in Unreal engine is a plus but not required
  • Passion for games, community, and creating rich player experiences
  • Experience with multiplayer games a plus

 For candidates in CA, CO, NJ, NY and WA, the annual salary range is $123,600 - 187,000, plus equity, bonus and benefits including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time-off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.

 Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.

Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

 Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com. 

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.

Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected].

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Mentorship
  • Creativity
  • Technical Acumen

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