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Environment Artist

extra holidays - extra parental leave
Remote: 
Full Remote
Contract: 
Salary: 
73 - 81K yearly
Experience: 
Mid-level (2-5 years)
Work from: 
Washington (USA), United States

Offer summary

Qualifications:

3+ years of experience on a shipped title, Strong visual and technical understanding of 3D modeling, Proficiency in 3DS Max or equivalent software, Experience with terrain/vegetation/material authoring tools, Strong portfolio demonstrating exceptional skills.

Key responsabilities:

  • Craft detailed terrain and environments
  • Review assets for quality adherence
  • Communicate production challenges to leadership
  • Collaborate with artists for asset integration
  • Produce high-quality models and materials
Lakshya Digital logo
Lakshya Digital Gaming SME https://www.lakshyadigital.com
501 - 1000 Employees
See more Lakshya Digital offers

Job description

The creators of a critically acclaimed racing franchise, are seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As an Environment Artist, you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale environments and game-ready assets that meet the highest visual standards set by the project.

Responsibilities:

• Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments.

• Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards.

• Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate.

• Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process.

• Collaborate with internal and external artists to validate the delivery and seamless integration of art assets.

• Produce high-quality models, materials, and prototypes as required to support track/environment development.

• Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments.

Required Qualifications:

• 3+ years of experience with at least 1 shipped title on console or PC

• Strong visual and technical understanding of 3D modeling, texturing, and level creation

• Proficiency with 3DS Max and/or equivalent software

• Strong scene compositional skills to assist with environment set dressing and storytelling

• Proficiency with 3DSMax and/or equivalent software

• Eagerness to learn and teach new tools and processes

• Strong communication and time management skills

• Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine, ZBrush, Substance Designer, Speedtree

• A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.

• A passion for art, innovation and technology a plus

Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Salary; $38-$42/ hour

Role Information: EN
Studio: Lakshya
Location: Americas, United States, Washington
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Industry :
Gaming
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Innovation
  • Willingness To Learn
  • Collaboration
  • Communication
  • Time Management

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