Offer summary
Qualifications:
Major in Game Development (Level Design, 3D for Games, C++), At least 8 years in mobile game industry focused on graphics engineering, Proficiency in Unreal Engine and expertise in 3D software (Maya, Blender, 3ds Max), Strong leadership and team management experience, Excellent problem-solving skills and attention to detail.
Key responsabilities:
- Establish best practices for asset creation and optimization
- Collaborate with artists, designers, and engineers for integration
- Develop art pipelines and tools to enhance productivity
- Implement shaders and optimize assets for performance
- Document processes for quality assurance and onboarding