We are working with one of the world’s leading names in games outsourcing.
They are seeking a talented and experienced UK based Lead VFX Artist to help establish and oversee a new VFX department based in Asia.
As the Lead VFX Artist, you will be working closely with UK-based clients (AAA calibre game projects) and help grow and manage the VFX team remotely.
Responsibilities
- Team Setup and Management:
o Collaborate with senior management to establish and build a new VFX team in India,
ensuring the recruitment and selection of skilled artists.
o Set clear goals and objectives for the VFX team and provide ongoing mentorship and
guidance to team members.
o Foster a positive and collaborative work environment, promoting creativity, innovation,
and professional growth within the team.
o Effectively manage the performance, productivity, and workload distribution of the VFX
team, ensuring adherence to project timelines and quality standards. - Project Planning and Execution:
o Collaborate with clients and project managers to understand project requirements,
objectives, and constraints.
o Work with the Project Managers to develop VFX production plans, including resource
allocation, task assignment, and production schedules.
o Oversee the creation and implementation of VFX assets, ensuring they meet the
technical and artistic requirements of each project.
o Provide hands-on support and assistance to the VFX team during production,
troubleshooting technical issues, and offering creative solutions.
o Conduct regular reviews and quality checks of VFX assets to maintain the highest
standards of visual quality. - Collaboration and Communication:
o Work closely with the UK-based clients, understanding their vision and expectations,
and providing regular updates on project progress.
o Act as the primary point of contact between the UK-based clients and the India-based
VFX team, ensuring effective communication and coordination. - Research and Development:
o Stay updated with the latest industry trends, techniques, and tools related to VFX in
video games.
o Lead the research and development efforts within the VFX team, exploring new
technologies and workflows to enhance the quality and efficiency of VFX production.
Requirements
- Proven experience as a VFX Artist in the video game industry, with a strong portfolio
showcasing high-quality VFX work. - Previous experience in a leadership or management role, overseeing a team of artists.
- Excellent knowledge of VFX software such as Autodesk Maya, Houdini, and Adobe After Effects.
- Proficient in real-time VFX techniques, particle systems, shaders, and rendering.
- Strong understanding of art and animation principles, color theory, and composition.
- Familiarity with game engines, such as Unity or Unreal Engine, and their integration with VFX.
- Excellent problem-solving and communication skills, with the ability to provide clear feedback
and guidance to team members. - Self-motivated, highly organized, and able to work effectively in a remote team environment.