Offer summary
Qualifications:
Graduation date of Winter 2026 or Spring 2027, Portfolio showcasing 2D, 3D, and XR work, Understanding of 3D rigging and animation, Experience with real-time engines like Unreal and Unity, Proficient in 3D software such as Blender or Maya.
Key responsabilities:
- Create 3D assets for extended reality experiences
- Design models from sketches and scanned data
- Collaborate on ideation for 3D and XR projects
- Develop and prototype creative concepts with the team
- Support research of new design tools and technologies