Offer summary
Qualifications:
Minimum 3 years experience as Character Artist, Experience in two shipped AAA games, Expertise in human and animal anatomy, Proficient in Maya/Max/Zbrush and Photoshop, Familiarity with Unreal Engine 4 is desirable.Key responsabilities:
- Create and deliver character models
- Design assets for players, creatures and bosses
- Work closely with creative teams on game aesthetics
- Maintain high quality bar for AAA performance
- Provide innovative ideas and constructive feedback