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3D Character Artist and Animator - Freelance

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Proven experience in 3D character modeling, Proficiency in industry-standard software, Strong understanding of character design principles, Ability to replicate existing art styles.

Key responsabilities:

  • Design and sculpt a 3D character
  • Create a character in the Megamind style
  • Develop and implement character animations
  • Work closely with the filmmaker for refinements
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Twine Small startup https://www.twine.net
2 - 10 Employees
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Job description

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Your missions

About Twine

We're a thriving ecosystem of top-tier freelancers from around the world. Trusted by Fortune 500 companies and Silicon Valley startups, Twine is the go-to platform for mission-critical projects. With over half a million registered freelancers and a growing roster of 35,000+ companies, we've become the comprehensive solution for freelancing.

Our Mission

At Twine, we recognise that companies require a flexible approach to hiring expert freelancers for their most critical projects. Traditional freelance platforms often fall short when it comes to scalability and diversity. That's where we shine. Twine operates as a thriving global freelance network, with diverse experts across various fields, including marketing, engineering, and AI. Our core mission is to empower creators, whether they're businesses or individual freelancers, to thrive in their creative endeavours.

About the Role

An independent filmmaker is seeking a talented 3D character artist and animator for a brief but intensive project. The ideal candidate will be able to create and animate a character in a style reminiscent of the film Megamind. This is a remote position with a tight deadline, perfect for a skilled professional who thrives under pressure and can deliver high-quality work in a short timeframe.

Responsibilities:

  • Design and sculpt a 3D character based on provided concepts and guidelines
  • Create a character that aligns with the stylistic approach of the film Megamind
  • Develop and implement character animations
  • Work closely with the filmmaker to refine and iterate on the character design

Requirements

  • Proven experience in 3D character modeling and animation
  • Proficiency in industry-standard 3D modeling and animation software
  • Strong understanding of character design principles and aesthetics
  • Ability to replicate and adapt existing art styles (specifically, familiarity with the Megamind art style is a plus)

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
Check out the description to know which languages are mandatory.

Soft Skills

  • Calmness Under Pressure
  • Verbal Communication Skills
  • Collaboration

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