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Freelance 3D Artist for Anime-Inspired Avatars 🏕

unlimited holidays - extra holidays - extra parental leave - long remote period allowed
Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)

Offer summary

Qualifications:

2+ years in Concept Art, Proficient in Photoshop, Illustrator.

Key responsabilities:

  • Character/Creature Design
  • Environment/World Design
  • UI/UX Design Contribution
  • Visual Development/Style Guides
  • Team Collaboration
Coral logo
Coral Human Resources, Staffing & Recruiting SME https://jobs.ashbyhq.com/
11 - 50 Employees
See more Coral offers

Job description

We are a small, family-owned studio building great games and software. We love our craft and serve our customers. We value speed, focus, and intensity. Our first game is a hypercasual browser game that can be played actively or passively enjoyed in the background.

Responsibilities:

Character & Creature Design

  • Create imaginative and memorable character/creature concepts that embody the spirit and style of our Animal Crossing-inspired game.

  • Collaborate with the Game Designers to ensure character and creature designs align with gameplay mechanics and narrative elements.

Environment & World Design

  • Develop visually compelling environment and world concepts, including landscapes, buildings, props, and other elements that immerse players in a captivating game world.

  • Work with the Level Designers to bring the game's story and setting to life, ensuring visual harmony and consistency throughout the game world.

UI & UX Design Contribution

  • Assist in designing user interfaces, menus, and other on-screen elements that are visually engaging and consistent with the game's overall aesthetic.

  • Support the UI/UX Designers in ensuring that the game's visual elements are easily navigable and intuitive for players.

Visual Development & Style Guides

  • Develop style guides, mood boards, and other visual references that promote a cohesive look and feel throughout the game's characters, environments, and assets.

  • Champion visual consistency and quality by providing feedback and guidance to other members of the art and design team.

Team Collaboration

  • Collaborate with multidisciplinary team members, including Game Designers, Game Programmers, and other artists, to ensure seamless integration of concept art into the game.

  • Participate in art critiques and iteration processes, refining and adjusting concept art based on team feedback and project requirements.

Requirements:

Soft Skills

  • Excellent communication and teamwork skills, able to effectively convey ideas and collaborate within a multidisciplinary team.

  • Strong creative instincts and a passion for game art, with a deep appreciation for Animal Crossing-style aesthetics.

  • A detail-oriented mindset, committed to maintaining high levels of visual quality and consistency.

Technical Skills

  • 2+ years of experience as a Concept Artist in the gaming industry or a related field, with a demonstrated portfolio showcasing character, environment, and world design.

  • Expertise in digital art tools such as Photoshop, Illustrator, and other industry-standard software.

  • Ability to rapidly sketch, iterate, and produce polished concept art under tight deadlines.

  • Understanding of 3D modeling, game asset pipelines, and game development workflows.

Mentality

  • A proactive, innovative, and solutions-oriented approach to artistic challenges, capable of adapting to the creative requirements of a dynamic game development process.

  • A commitment to continuous learning and professional growth within the field of game art and concept design.

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

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