Offer summary
Qualifications:
2+ years in Concept Art, Proficient in Photoshop, Illustrator.Key responsabilities:
- Character/Creature Design
- Environment/World Design
- UI/UX Design Contribution
- Visual Development/Style Guides
- Team Collaboration
We are a small, family-owned studio building great games and software. We love our craft and serve our customers. We value speed, focus, and intensity. Our first game is a hypercasual browser game that can be played actively or passively enjoyed in the background.
Responsibilities:
Character & Creature Design
Create imaginative and memorable character/creature concepts that embody the spirit and style of our Animal Crossing-inspired game.
Collaborate with the Game Designers to ensure character and creature designs align with gameplay mechanics and narrative elements.
Environment & World Design
Develop visually compelling environment and world concepts, including landscapes, buildings, props, and other elements that immerse players in a captivating game world.
Work with the Level Designers to bring the game's story and setting to life, ensuring visual harmony and consistency throughout the game world.
UI & UX Design Contribution
Assist in designing user interfaces, menus, and other on-screen elements that are visually engaging and consistent with the game's overall aesthetic.
Support the UI/UX Designers in ensuring that the game's visual elements are easily navigable and intuitive for players.
Visual Development & Style Guides
Develop style guides, mood boards, and other visual references that promote a cohesive look and feel throughout the game's characters, environments, and assets.
Champion visual consistency and quality by providing feedback and guidance to other members of the art and design team.
Team Collaboration
Collaborate with multidisciplinary team members, including Game Designers, Game Programmers, and other artists, to ensure seamless integration of concept art into the game.
Participate in art critiques and iteration processes, refining and adjusting concept art based on team feedback and project requirements.
Requirements:
Soft Skills
Excellent communication and teamwork skills, able to effectively convey ideas and collaborate within a multidisciplinary team.
Strong creative instincts and a passion for game art, with a deep appreciation for Animal Crossing-style aesthetics.
A detail-oriented mindset, committed to maintaining high levels of visual quality and consistency.
Technical Skills
2+ years of experience as a Concept Artist in the gaming industry or a related field, with a demonstrated portfolio showcasing character, environment, and world design.
Expertise in digital art tools such as Photoshop, Illustrator, and other industry-standard software.
Ability to rapidly sketch, iterate, and produce polished concept art under tight deadlines.
Understanding of 3D modeling, game asset pipelines, and game development workflows.
Mentality
A proactive, innovative, and solutions-oriented approach to artistic challenges, capable of adapting to the creative requirements of a dynamic game development process.
A commitment to continuous learning and professional growth within the field of game art and concept design.
Eleventh Hour Games
Quatt