Offer summary
Qualifications:
Expertise in rigging and skinning assets in Autodesk Maya, Proficiency in implementing assets into game engines, Proactively troubleshoot and resolve asset issues, Strong communication skills across different disciplines, Minimum 2 titles shipped, 7 years experience.
Key responsabilities:
- Work with Animators and Modelers collaboratively
- Rig and skin assets in Autodesk Maya
- Implement assets with minimal supervision
- Create tools/scripts to support animation needs
- Employ new technologies to improve workflows