Offer summary
Qualifications:
3+ years experience in games or related fields, Strong knowledge of Maya, Motion Builder, Python, C++, Experience in Motion Capture tools, Unreal Engine character implementation and animation.
Key responsabilities:
- Collaborate to deliver characters satisfying for gameplay
- Create animation pipeline tools, implement and supervise characters in Unreal Engine 5
- Develop rigging solutions, structured workflows using Maya, improve efficiency of animation pipeline
- Utilize animation tools in Unreal Engine 5 for best representation
- RD Unreal systems related to Characters and Animation