Offer summary
Qualifications:
3+ years of game development experience, Strong understanding of Maya and Motionbuilder, Decent knowledge on Game Engine Techologies, especially Unreal.
Key responsabilities:
- Develop high-quality animations for various game genres in collaboration with the animation team and alongside art department.
- Create in-game cinematic scenes with captivating camera compositions using keyframe and motion capture techniques
- Manage animation exports and imports within the engine and effectively communicate task statuses with team members.