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Senior Game Artist - Cortex Studio - Brain Training Game

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

3+ years of experience as a Game Artist, Expertise in 2D design and VFX, Mastery of Adobe software and Figma, High understanding of Unity for mobile.

Key responsabilities:

  • Define and maintain the app's visual identity
  • Create engaging UI/UX design systems
Voodoo logo
Voodoo Scaleup https://www.voodoo.io/
501 - 1000 Employees
HQ: Paris
See more Voodoo offers

Job description

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be Paris-based or fully remote within a +/- 2h time difference with Paris.

Team

You will join an elite team focused on setting new production standards for brain training apps. Working with a small agile team of top performers, you'll refine and elevate your skills while contributing to our mission of becoming the global leader in cognitive development applications. This role offers exceptional professional growth within a high-caliber team, where your expertise will directly impact millions of users worldwide.

Role

We are looking for a Senior Game Artist to play a key role in crafting the next brain training leading app. You will be crucial in shaping the app's identity. This position empowers you to define and build the visual style from the very beginning, contributing across creative, technical, and strategic stages.

  • Define and maintain the app's visual identity and branding
  • Create an engaging UI/UX design system
  • Design game assets and visual feedback systems 
  • Develop and implement motion design and animation guidelines 
  • Ensure visual consistency across all features

  • As our first Senior Game Artist at Cortex, you'll pioneer our artistic vision and transform engaging cognitive challenges into beautiful designs. Your creativity will shape millions of users' daily training experiences while building an art team from scratch.

    Profile
  • 3+ years of experience as a Game Artist with a portfolio showcasing your work in mobile games (preferably casual games)
  • Expertise in 2D design; VFX experience is a strong advantage
  • Mastering of Adobe software
  • Mastering of Figma  
  • High understanding of Unity for mobile asset integration and optimization
  • Experience optimizing for mobile performance without sacrificing visual quality
  • Some knowledge of animation pipelines, with an understanding of how to implement in-game animations
  • Familiarity with version control tools like Git or Perforce to manage assets efficiently
  • You possess a distinctive style and unique artistic perspective

  • Benefits
  • Competitive salary + performance bonus and other benefits according to the country you reside
  • Required profile

    Experience

    Level of experience: Mid-level (2-5 years)
    Spoken language(s):
    English
    Check out the description to know which languages are mandatory.

    Other Skills

    • Teamwork
    • Creativity

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