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Senior Game Artist - Brain Training Game

Remote: 
Full Remote
Contract: 
Salary: 
6 - 6K yearly
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

3+ years of experience as a Game Artist, Advanced skills in Photoshop and 3D software, High understanding of Unity for mobile assets, Familiarity with version control tools.

Key responsabilities:

  • Shape the visual identity of a new app
  • Create polished 2D/3D assets and animations
  • Own the art direction and development pipeline
  • Lead and build the future art team
Voodoo logo
Voodoo Scaleup https://www.voodoo.io/
501 - 1000 Employees
HQ: Paris
See more Voodoo offers

Job description

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be Paris-based or fully remote within a +/- 2hr time difference with Paris.

Team

You will be part of a small elite team developing new brain training app on mass-market segments. Working closely with our top management, you will drive ideation, fast prototyping, and ultimately scaling new games enjoyed by millions. This unique opportunity will teach you how to build a new hit product from scratch, solve any problem, and develop the mentality to achieve any goal. You can expect to be surrounded by driven, amazing colleagues and have high autonomy to go about making your mark.

Role

We are looking for a Senior Game Artist to play a key role in crafting our next $1B casual game hit. You will be crucial in shaping the artistic direction and helping to lay the groundwork for a new brain-training game. This position empowers you to define and build the visual style from the very beginning, contributing across creative, technical, and strategic stages.

  • Shape and define the visual identity of a cutting-edge brain training app from the ground up
  • Create polished 2D/3D assets including UI elements, character designs, and animations that elevate cognitive training
  • Own the art direction and development pipeline as our founding artist
  • Transform neuroscience concepts into engaging visual experiences
  • Lead and build the future art team while establishing our visual standards and processes

  • As our first Senior Game Artist at Cortex, you'll pioneer our artistic vision and transform engaging cognitive challenges into beautiful designs. Your creativity will shape millions of users' daily training experience while building an art team from scratch.

    Profile
  • 3+ years of experience as a Game Artist with a portfolio showcasing your work in mobile games (preferably casual games).
  • Advanced skills in Photoshop and 3D software like Blender.
  • High understanding of Unity for mobile asset integration and optimization.
  • Experience optimizing for mobile performance without sacrificing visual quality.
  • Some knowledge of animation pipelines, with an understanding of how to implement in-game animations.
  • Proficiency in creating stylized, visually engaging art that resonates with casual (Match-3) audiences.
  • Basic knowledges of shader creation and VFX to enhance the visual appeal of mobile games.
  • Familiarity with version control tools like Git or Perforce to manage assets efficiently.

  • Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside
  • Required profile

    Experience

    Level of experience: Mid-level (2-5 years)
    Spoken language(s):
    English
    Check out the description to know which languages are mandatory.

    Other Skills

    • Team Leadership
    • Creativity

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