Offer summary
Qualifications:
At least 5 years of experience as a 3D procedural artist, Excellent knowledge of procedural generation systems and texture synthesis, Familiarity with Houdini, Rust, Vulkan and/or OpenGL, Fluency in English.
Key responsabilities:
- Design and develop procedural models, textures, and animations for game environments
- Collaborate with teams to refine workflows for seamless procedural generation
- Ensure procedural assets align with the game's art style and quality
- Stay updated on industry trends and new technologies