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Lead VFX Artist

Remote: 
Full Remote
Contract: 
Salary: 
169 - 173K yearly
Experience: 
Senior (5-10 years)
Work from: 
California (USA), United States

Offer summary

Qualifications:

Shipped at least 2 real-time game projects in Unreal, Strong understanding of Unreal 5’s Niagara, Material Editor and Blueprints, Mastery of tools like Houdini, Substance, EmberGen, Extensive knowledge of game art development techniques, Experience managing and mentoring VFX artists.

Key responsabilities:

  • Create and implement particle effects and complex 3D models
  • Place VFX across all areas and collaborate on implementation
  • Fix bugs and ensure performance optimization for VFX assets
  • Drive and maintain VFX direction with Art Director input
  • Coach and manage VFX team members to meet project deliverables
Bad Robot Games logo
Bad Robot Games Startup https://www.badrobotgames.com/
11 - 50 Employees
See more Bad Robot Games offers

Job description

Founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played.

We are a remote-first games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play.

Bad Robot Games is looking for an experienced and talented Lead VFX artist to drive the creation of stunning VFX for a new, unannounced IP. The ideal candidate has a great eye for real-time game VFX and team-leading skills such as mentoring, work planning, and providing feedback and direction. This candidate would have a strong mix of artistic and technical skills and loves innovating and creating memorable player experiences.

This role requires a portfolio submission demonstrating real-time game vfx. 

KEY RESPONSIBILITIES

  • Creates, designs, and implements particle effects using both static and animating 2D/3D elements.
  • Creates complex 3D models, UV mapping, shaders, and simple animations when necessary. 
  • Places VFX across all areas of the game, including environmental VFX, gameplay VFX, and cinematics all while collaborating to ensure that VFX are implemented appropriately in the game engine.
  • Fixes VFX-related bugs, and ensures that VFX assets are performant and optimized.
  • Works with the Art Director and other creative leads to drive and maintain VFX direction for the game.
  • Evaluates and experiments with techniques to improve pipelines, tools, and workflows.
  • Prototypes effect concepts for gameplay as well as problem solves technical and artistic challenges collaboratively, assisting production across a variety of disciplines.
  • Coaches, manages, and mentors VFX team members and drives tasks toward sprint and milestone deliverables.

KEY QUALIFICATIONS

  • Shipped at least 2 real-time game projects in Unreal at AAA quality and complexity.
  • Has a keen eye for realism.
  • Has a strong understanding of Unreal 5’s Niagara, Material Editor and Blueprints and a mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects, and Maya.
  • In-depth knowledge of technology, terminology, and techniques of game art development, including an awareness of design and performance considerations.
  • Is highly collaborative within and beyond the art team, and is able to identify gaps in communication and process.
  • Has experience managing VFX artists and being accountable for their growth, communicating feedback, addressing performance, and advocating for their success. 
  • All of our roles require up to 10% air travel. Examples include Studio/Team Offsites, Team/Studio Events, etc.

BONUSES

  • Has experience with extended VFX systems, such as destruction, simulation, dynamics, and et cetera.
  • Displays a proven track record of dependability, consistency, and high-quality work. 
  • A forward thinking attitude, where you are always looking at the next great processes and tech to improve your craft.

Annual Salary Range: $168,500 - $172,500

Our ranges are based on California market rate regardless of work location in the US.
 

Find out more about our benefits and team on our careers page!

Bad Robot Games recruiters will never ask you for money or to provide financial information during our recruiting process. Scammers often request money transfers for Visa processing fees or travel expenses, as well as personal information including passport info, social security numbers, credit card or bank account information.Bad Robot Games recruiters will never use personal email (including @gmail) accounts when contacting candidates. We also do NOT interview or screen candidates over messenger or text-based chat. All communication will be tied to badrobotgames.com

Bad Robot Games is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

 

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Communication
  • Mentorship
  • Problem Solving
  • Team Leadership
  • Reliability
  • Collaboration

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