Offer summary
Qualifications:
Shipped at least 2 real-time game projects in Unreal, Strong understanding of Unreal 5’s Niagara, Material Editor and Blueprints, Mastery of tools like Houdini, Substance, EmberGen, Extensive knowledge of game art development techniques, Experience managing and mentoring VFX artists.
Key responsabilities:
- Create and implement particle effects and complex 3D models
- Place VFX across all areas and collaborate on implementation
- Fix bugs and ensure performance optimization for VFX assets
- Drive and maintain VFX direction with Art Director input
- Coach and manage VFX team members to meet project deliverables