Offer summary
Qualifications:
Minimum 4 years as Environment/Props artist, Experience with PBR asset creation workflows, Proficiency in Blender, Maya, 3DS Max, Zbrush, Photoshop, Solid modeling skills and texturing abilities, Unreal Engine skills including blueprint and lighting.
Key responsabilities:
- Create high-quality 3D environment assets and textures
- Integrate 3D assets into Unreal Engine
- Collaborate to maintain art style consistency
- Optimize assets for performance and technical quality
- Identify problems and propose solutions