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Senior Technical Artist - Shaders

Remote: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

5+ years experience as a Technical Artist, Expertise in Unreal Engine, Proficiency in shader editors, Experience with visual scripting tools, Solid foundation in real-time art production.

Key responsabilities:

  • Collaborate with designers and artists
  • Help set up shaders for optimal visuals
  • Craft high-quality and performant shaders
  • Troubleshoot complex technical issues
  • Explore latest trends in UE5 to improve pipeline efficiency
CI Games logo
CI Games SME https://www.cigames.com/
51 - 200 Employees
See more CI Games offers

Job description

Logo Jobgether

Your missions

We have an exciting opportunity for an enthusiastic and proactive Senior Technical Artist to join our busy Hexworks studio and support driving our games forward.

A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities:
Team up with:
  • Designers to tackle visual and gameplay challenges.
  • Level and Character Artists to bring our team's vision to life.
  • The external teams to streamline collaboration, review outsourcing deliveries and propose pipeline improvements.
Art tasks:
  • Help Level and Character Artists to set up shaders properly to get the best visual outcome from our technology.
  • Support Level Artists and Coders in optimizing and validating assets within the game.
Tech tasks:
  • Craft and maintain high-quality, performant shaders within UE5.
  • Collaborate with Coders and Testers to troubleshoot and resolve complex technical issues.
  • Stay ahead of the curve by actively exploring the latest UE5 trends for optimal 3D art pipeline efficiency.
Key Requirements:
  • 5+ years of experience as a Technical Artist or similar role with focus on Shaders.
  • A solid foundation in technical and mathematical aspects of real-time art production.
  • Expertise in Unreal Engine.
  • Proficiency in Unreal Engine's material graph, similar visual shader editors, or shading languages.
  • Experience with visual scripting tools like Blueprints or similar.
  • A keen eye for natural and believable visuals.
  • Bonus points for Niagara experience.
  • Bonus points for Autodesk Maya/3D Studio Max or comparable software.
  • The ability to find the perfect balance between visual quality and real-time performance.
  • The adaptability to adhere to project-specific art styles and limitations.
  • Excellent communication, interpersonal, and organizational skills.
  • The ability to thrive under pressure and meet deadlines head-on.
  • An open and creative mind with a passion for innovation.
What we offer:
  • Attractive remuneration, holidays and social events. Our environments thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.
  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. We care about the wellbeing of our employees and have a dedicated employee wellbeing programme.
  • Flexibility with our core hours, and no-notice holidays.
  • Annual discretionary studio bonus
  • Free games and merchandise
  • Wrap parties for game releases
  • Remote/Homeworking with flexible working schedules (core hours 10am - 4pm CET), a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.
  • Learn as you work and be part of something real that changes the face of gaming - forever
Recruitment Process:
  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
  • Initial call with Talent Acquisition Specialist - During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
  • We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.

We are an equal opportunities employer with a commitment to building a diverse workforce, representative of the world we live and game in!
Accessibility is at the heart of our games and we reflect that in how we operate as a business. Should you require adjustments or flexible arrangements to interview, or take up a role at with us, please let us know in your application and we will accommodate to the best of our ability.

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
Check out the description to know which languages are mandatory.

Soft Skills

  • Problem Solving
  • Social Skills
  • Creativity
  • Verbal Communication Skills
  • Adaptability
  • Analytical Skills
  • Organizational Skills

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