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Quality Engineer - Gameplay

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Solid knowledge of modern C++, Understanding of software testing methodologies, Experience with automated testing frameworks, Ability to work on cross-platform codebases, Passion for learning and sharing knowledge.

Key responsabilities:

  • Identify opportunities to improve test frameworks
  • Implement improvements to the Gametest framework
  • Ensure reliability of existing test results
  • Design and develop automated tests and tools
  • Optimize test automation processes and methodologies
Mojang Studios logo
Mojang Studios SME https://Minecraft.net/
201 - 500 Employees
See more Mojang Studios offers

Job description

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Your missions

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

The Minecraft team is expanding to help realize our dream of a better Minecraft experience. You'll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over 100,000,000 players worldwide. We have big dreams for the future of Minecraft and need you to help make them happen.  

As a quality engineer in this team, you will enable our teams to deliver higher quality updates for our players to enjoy in the way they were designed. 

By joining the gameplay team, you will find an environment that enables you to leverage your knowledge and values to maintain and evolve a healthy and collaborative culture as we grow. 

As a quality engineer in the Minecraft team, you will:  

  • Identify opportunities to improve our test frameworks to deliver the most value for increasing long term quality of Minecraft 
  • Implement improvements to our Gametest framework to empower team members to build effective and more valuable tests 
  • Ensure our teams can rely on existing test results and reduce the amount of flaky tests 
  • Design and develop automated tests and tools to validate the functionality, performance, and reliability of Minecraft in a scalable, reliable and efficient way 
  • Continuously enhance and optimize test automation processes, methodologies, and best practices.   

We believe you are someone that have:  

  • Excellent teamwork skills and an eagerness to reach goals in a collaborative manner  
  • Solid knowledge of modern C++ 
  • Solid understanding of software testing methodologies, tools, and best practices.     
  • Experience from working on automated testing frameworks and tools, preferably in a game context 
  • The ability to work with large cross-platform codebases and legacy code  
  • Passion for learning and sharing knowledge with your team and the organization 
  • Have a great interest in Minecraft Gameplay  

About this role:     
This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You'll collaborate closely with our studio colleagues in the UK, Poland and Redmond, USA, and across various disciplines. This position has off-hour meetings occasionally, mainly with West Coast USA representatives.   

 

 

 

 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
Check out the description to know which languages are mandatory.

Soft Skills

  • Teamwork
  • Detail Oriented
  • Collaboration
  • Problem Solving

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