Match score not available

Technical Artist (Unreal Engine)

Remote: 
Full Remote
Contract: 
Experience: 
None
Work from: 

Offer summary

Qualifications:

Experience with Unreal Engine, Proficient in 3D software, Knowledge of shaders and visual scripting.

Key responsabilities:

  • Collaborate to develop and optimize art assets
  • Implement shaders, effects, and lighting setups
  • Optimize performance across different platforms
  • Develop tools and scripts for workflow improvement
  • Debug technical issues and maintain visuals
Lucid Reality Labs logo
Lucid Reality Labs Information Technology & Services Scaleup https://lucidrealitylabs.com/
11 - 50 Employees
See more Lucid Reality Labs offers

Job description

Logo Jobgether

Your missions

Lucid Reality Labs is developing the next generation XR solutions that change how people experience life, communicate, learn, tackle global challenges, work, and interact with the world.

Our company has been recognized among the Top World companies in XR for years. We offer a systemic and innovative approach to complex solutions for Healthcare, Life Sciences, Aerospace and Defense, Commercial, and Public Sectors. Our award-winning cases create pathways to impactful technology.

This is a great opportunity to join the key team, gain hands-on experience and exposure to spatial computing technology, and contribute to our Mission by disrupting global challenges with responsible technology!


Role Overview:

As an Unreal Engine Technical Artist, you will bridge the gap between art and engineering. You'll collaborate with both teams to ensure the visual quality and performance of our projects. Your role will involve creating visually stunning assets while optimizing the workflow for artists, animators, and developers.

Key Responsibilities:
  • Collaborate with artists, animators, and engineers to develop and optimize art assets in Unreal Engine and 3D software.

  • Implement shaders, particle effects, lighting setups, and visual scripting.

  • Optimize assets and environments to ensure smooth performance across multiple platforms (PC, consoles, mobile, VR, etc.).

  • Develop and maintain tools and scripts to improve the workflow of the art team.

  • Debug and troubleshoot technical issues related to the engine, tools, and pipelines.

  • Research and implement the latest Unreal Engine features and techniques to maintain cutting-edge visuals.


Required profile

Experience

Level of experience: None
Industry :
Information Technology & Services
Spoken language(s):
Check out the description to know which languages are mandatory.

Soft Skills

  • collaboration
  • Problem Solving
loading