Offer summary
Qualifications:
At least 5 years of experience, Knowledge of anatomy for humans and creatures, Proficient in Autodesk Maya, Familiar with Autodesk MotionBuilder, Experience with Unreal Engine 4/5.Key responsabilities:
- Collaborate with design and art teams
- Create expressive animations for characters
- Work with motion capture data and implement assets
- Perform iterative work to improve animations
- Mentor less experienced team members