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UI/UX Artist - Monster Survivors

Remote: 
Full Remote
Salary: 
19 - 19K yearly
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

5+ years UI/UX experience in mobile games, Proficient in Figma and Photoshop.

Key responsabilities:

  • Create coherent UI screens and elements
  • Prototype intuitive UX flows aligned with game design
  • Collaborate on developing game features
  • Utilize feedback for highest quality outcomes
  • Support game development through collaboration
Voodoo logo
Voodoo Information Technology & Services Scaleup https://www.voodoo.io/
501 - 1000 Employees
HQ: Paris
See more Voodoo offers

Job description

Logo Jobgether

Your missions

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.


This position is fully remote within +/- 2h of France. 

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Voodoo is creating a new Casual Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a team that is growing but still small, composed of veterans from the industry, where you will participate in every aspect of development, from ideation to testing the casual games in the market.

You will be joining one of our Live Studios, working on  Monster Survivors.

Role
  • Create and implement UI screens and elements coherent with the game art direction
  • Develop and prototype intuitive UX flows that are aligned with the game design
  • Collaborate with various disciplines to develop game features.
  • Follow through implementation and utilize feedback from testing to ensure the highest quality outcomes
  • Support the game's development through collaboration and using additional skills when possible.


  • Profile
  • 5+ years experience as UI/UX in mobile games, LiveOps experience valued.
  • Passionate about UI/UX design
  • Passionate about mobile games and aware of state of the art
  • Proficient in Figma and Photoshop
  • intermediate level in Spline or similar 2D animation software
  • Strong cross-discipline communication skills and working experience
  • Proactive, team player
  • Portfolio on UI/UX required

  • Nice to have
  • UI animation, motion graphics or VFX experience are a big plus
  • Experience in rapid UX prototyping
  • Experience with 3D modeling

  • Required profile

    Experience

    Level of experience: Senior (5-10 years)
    Industry :
    Information Technology & Services
    Spoken language(s):
    Check out the description to know which languages are mandatory.

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