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Lead Technical Artist (Europe - MENA) at Metaverse Game Studios

unlimited holidays - extra holidays - extra parental leave - long remote period allowed
Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

2+ years leading technical art teams in video games, 5+ years as a Senior Technical Artist, Solid Unreal Engine and procedural systems knowledge.

Key responsabilities:

  • Lead technical art team in Unreal Engine 5 structure creation
  • Develop technical vision and assess custom tools
  • Mentor and support technical art team
  • Plan tasks, help with recruitment, identify problems and find solutions
  • Stay updated on new workflows, technologies and systems
Metaverse Game Studios, Inc. logo
Metaverse Game Studios, Inc. Startup http://www.angelicthegame.com/
11 - 50 Employees
See more Metaverse Game Studios, Inc. offers

Job description

Metaverse Game Studios, Inc

St. Petersburg, Florida USA/Remote

Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.

If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!

The Angelic Game

Angelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.

It will not be an easy journey, and each action will have deep echoing repercussions. But don’t worry, you won’t have to do it alone.

Job Description

As a Lead Technical Artist you will lead and mentor the technical art team to create the structure of the art in Unreal Engine 5 on many different sides of the game development.

Responsibilities:

  • Work together with other leads and directors to develop the overall technical vision, improve the quality & determine and set technical feasibility
  • Create and assess custom tools to support art pipeline while maintaining aesthetic quality and technical performance standards
  • Help other departments to set and improve different art pipelines like characters, environments, vehicles, vfx and sound
  • Mentor, manage and support the technical art team
  • Plan, organize and prioritize tasks with the Producer
  • Help with recruitment for new tech art team members
  • Identify problems and find engine-efficient solutions, set technical needs of the project and maintain the high-quality standards
  • Keep up to date on new workflows, technologies and systems




Skills & Requirements

  • Minimum 2-year experience in Leading Technical Art teams in video games
  • 5+ years as a Senior Technical Artist role
  • Solid knowledge of procedural systems and tools (Unreal engine blueprints, Houdini and equivalent)
  • Solid portfolio demonstrates your technical art skills
  • Excellent knowledge on the game art pipeline
  • Solid experience on Unreal Engine
  • Ability to communicate effectively with both technical and non-technical parties
  • Training and tutoring skills are a plus
  • Experience in a full game art creation pipeline (characters, environments, vehicles, vfx and sound)
  • Good artistic vision
  • Ability to create technical documentations
  • Knowledge in the following tech-art areas: Materials / Shading, Scripting, Lighting, Rendering, VFX, Rigging and animation, simulation systems
  • AA+ game experience
  • Fluency in English

If you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!

This new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.

Even if you don’t fit all the requirements above, if building new systems, especially within game design and development is your passion, and you have a strong willingness to learn – don't hesitate to apply anyways, and let us know how you can contribute.

Diversity and Inclusion


Diversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Collaboration
  • Leadership
  • Training And Development
  • Problem Solving

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