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Senior Product Manager - Java Platform

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Experience in product strategy and stakeholder management., Background in game technology and agile environments., Strong communication, problem-solving and leadership skills..

Key responsabilities:

  • Ensure team health and productivity, setting vision and metrics.
  • Collaborate with cross-functional teams, lead Java creator team.
  • Use data and community input to validate strategy, influence platform development.
  • Lead product strategy execution, create engagement around the vision, roadmap.
  • Participate in off-hour meetings with West coast USA representatives.
Mojang Studios logo
Mojang Studios SME https://Minecraft.net/
201 - 500 Employees
See more Mojang Studios offers

Job description

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

The team working with Java Platform is looking for a Senior Product Manager that will ensure our vision and roadmaps are in line with business objectives and technically sound. As Senior Product Manager you will work closely with your production team, the team leadership, as well as with peers across different parts of the organization.  Besides working with the production team, you will also have personnel responsibility for our Java creator and community team. 

As a Senior Product Manager you would report to the Production Director for Minecraft in Stockholm.   

In this role you will be:  

  • Ensuring that the team is a healthy team doing the right things at the right time 
  • Building and owning a platform with a real impact on millions of Minecraft players. 
  • Setting and continuously evolving an inspiring vision, strategy, and key metrics for your product. 
  • Communicate and create engagement around the vision, roadmap, and key metrics within your team and throughout Mojang Studios. 
  • Using data as well as input from our community to get learnings and to validate your strategy. 
  • The expert in knowing who your customer is and what problems they have that you can solve for now and in the future. 
  • Looking at both the gaming market and the current tech trends to influence the platform strategy. 
  • Collaborate closely with other Product leaders at Mojang Studios, the different game teams, other services teams as well as the Bedrock Platform. 
  • Lead and develop the members in the Java creator and community team.

  To succeed in this role, we believe you have experience in:  

  • Defining and driving a product strategy 
  • Experience in people and stakeholder management 
  • Game technology, preferably from platform or game engine areas 
  • Working in a technical agile environment   
  • Building teams and/or organizations with many dependencies supporting other teams 
  • Strong communication, problem-solving skillsand extensive experience with situational leadership 
  •  Interest in gaming, and maybe even a passion for Minecraft   
     

 About this role:    
This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You'll collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines. This position has off hour meetings occasionally mainly with West coast USA representatives.  

 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Problem Solving
  • Team Building

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