Offer summary
Qualifications:
At least 7 years of experience in the games industry as Lead Technical Artist, Complete understanding of current-generation game workflows and pipelines, Strong problem-solving and troubleshooting skills, Expert knowledge of Maya, Maya scripting experience in Python, working knowledge of Houdini.
Key responsabilities:
- Lead and grow a team of Technical Artists
- Develop efficient workflows for Art and Design teams
- Research and implement new technologies
- Improve shader, texture, and lighting quality
- Act as liaison between Engineering and Art departments