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Experienced Console Programmer

unlimited holidays
Remote: 
Full Remote
Contract: 
Work from: 
California (USA)

Offer summary

Qualifications:

Experience with console programming and certification requirements for various consoles, Prototyping experience integrating unique game labels with engine performance, In-depth knowledge of CPU and GPU architectures, graphics APIs, and shading languages.

Key responsabilities:

  • Implementation and optimization of console-specific SDKs and UE4 modifications
  • Achieving certifications on current generation consoles
  • Collaborating with different departments to optimize work for consoles
Wildflower Interactive logo
Wildflower Interactive Startup https://wildflowergames.com/
11 - 50 Employees
See more Wildflower Interactive offers

Job description

We’re looking for an engineer who’s an expert in console programming. Someone who knows from experience what the certification requirements are for various consoles and how to bring an Unreal project in line with them. Someone who can build the bridge between the goal we want to reach and the product that has to ship, with architecture that brings harmony between the game and the machine it runs on. You love all the principles and techniques that studios use to boost game performance. You’re a mediator, mixing these cutting-edge techniques and well-known strategies to make an ideal solution of console optimization. Your understanding and communication of each platform’s needs will be instrumental in taking our games across the finish line.

Responsibilities Include:

  • Implementing a variety of console-specific SDKs.
  • Achieving certification on current generation consoles.
  • Extensively modifying off-the-shelf engines, such as UE4.
  • Assisting other disciplines in optimizing their work for consoles.
  • Working within multi-threaded coding environments.

Required Skills:

  • Is willing and able to modify, extend, and optimize sophisticated code bases.
  • Can architect, implement, and maintain a variety of complex core engine systems.
  • Can remain up to date with modern industry innovations and apply them internally.
  • Can work with multiple modern graphics APIs and shading languages.
  • Has a comprehensive understanding of various CPU and GPU architectures.
  • Can deploy profiling tools and interpret their results for other disciplines.
  • Can write low level C++ code with an eye for optimization and performance.
  • Has written console code on shipped games.
  • Is a self-motivated and proactive problem-solver.
  • Loves working with others.

Just a heads up - as part of the interview process, we may ask you to take a test to show us your skills and knowledge.

Benefits:

  • Competitive Health, dental, vision & life insurance
  • Paid parental leave
  • 401k with company contribution
  • Remote flexible work from home policies
  • Unlimited PTO
  • Creative & collaborative environment

Are you interested in this role but feel as though you don’t have the right experience for it? When compared to individuals of similar backgrounds and skill levels, members of historically marginalized groups are statistically far less likely to apply for a position unless they feel like they meet all of its listed qualifications. As part of our mission to cultivate an inclusive and diverse workplace, we encourage you to apply for the position that excites you, even if your resumé doesn’t perfectly match what you’re looking for. It takes all kinds of flowers to make a flower patch!

Thanks for your interest!

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Problem Solving
  • Verbal Communication Skills
  • Teamwork

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