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Senior Game Level Designer at Creative Chaos

unlimited holidays - extra holidays - extra parental leave - long remote period allowed
Remote: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

Bachelor's in Computer Science or relevant discipline, Minimum 5 years of experience as a game-level designer, Strong knowledge of game design principles, mechanics, and player psychology, Proficiency in level design software like Unity, Unreal Engine.

Key responsabilities:

  • Collaborate with creative team to design game levels
  • Develop level layouts and gameplay mechanics
  • Test, refine, and iterate on level designs based on feedback
  • Participate in design meetings providing feedback and suggestions
Creative Chaos logo
Creative Chaos SME https://www.creativechaos.co/
201 - 500 Employees
See more Creative Chaos offers

Job description

Job Summary:

As a Senior Game Level Designer at Creative Chaos, you will play a pivotal role in creating engaging and immersive game experiences. You will be responsible for designing and developing game levels that captivate and challenge players. Leveraging your extensive knowledge of game mechanics and player psychology, you will collaborate with the game development team to ensure a seamless integration of levels within the overall game design. Additionally, you will work closely with artists, animators, and programmers to bring your level designs to life.


Responsibilities
  • Collaborate with the creative team to conceptualize and design levels for video games
  • Develop level layouts and gameplay mechanics in software such as Unity, Unreal, or the Roblox editor
  • Create levels that are visually appealing, elevate game mechanics, and are challenging yet fun to play
  • Test and refine levels to ensure they meet high-quality standards and player satisfaction
  • Work closely with artists, programmers, and other designers to ensure that design elements and features are implemented at quality
  • Iterate on designs based on internal/external playtests, game metrics, team input, and community feedback
  • Actively participate in design and development meetings, providing constructive feedback and suggestions
  • Continuously learn and seek guidance on the design craft

Requirements

  • Bachelor's in Computer Science or relevant discipline.
  • Minimum 5 years of experience as a game-level designer
  • Strong knowledge of game design principles, mechanics, and player psychology
  • Proficiency in level design software such as Unity, Unreal Engine, or similar tools
  • Demonstrated ability to create innovative and engaging game levels across various genres
  • Excellent communication and collaboration skills to effectively work with cross-functional teams
  • Strong problem-solving and critical-thinking abilities
  • Up-to-date knowledge of industry trends and best practices in game design
  • Passion for gaming and a deep understanding of different game genres and player preferences

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
Check out the description to know which languages are mandatory.

Other Skills

  • Problem Solving
  • Collaboration
  • Critical Thinking
  • Communication

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