Senior 2d Artist - Casual

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Proven experience in illustration and concept art, preferably in the gaming industry., Strong skills in 2D art tools such as Photoshop, Illustrator, or Procreate., Formal training in fine and commercial art, including color theory, composition, and character design., Ability to work efficiently in a fast-paced, iterative environment and meet strict deadlines..

Key responsibilities:

  • Create 2D illustrations and concept art aligned with project direction.
  • Collaborate with team members and stakeholders to develop visual assets.
  • Interpret briefs and incorporate feedback to refine artwork.
  • Research and gather references to inform design work.

Amber logo
Amber Large https://amberstudio.com/
1001 - 5000 Employees
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Job description

About us: 

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. 

About the role:  

Amber’s Creative Core is looking for a passionate, experienced Concept Artist or Illustrator to join our project pitch team. This role calls for versatile art skills in a fast-paced iterative environment creating key visuals that fascinate, intrigue and inform both internal and external clients.  

The Quest:  
  • Create 2D illustrations and concept art in line with the project's artistic and technical direction.  

  • Work with subject matter including but not limited to; characters, environments, game objects, vehicles, gameplay screens, etc.  

  • Understand the gameplay constraints on the visual design. 

  • Understand and apply aesthetic and graphic design principles developed for the project 

  • Ability to self-plan and time estimate your work. 

  • Proficiently communicate with team members (Game Designers, Graphic Artists, Art Directors), and other stakeholders. 

  • Use traditional and technological approaches to create designs in 2D through drawing and painting. 

  • Be confident using creative a variety of software and art technologies e.g. Photoshop, Maya, Painter, etc. 

  • Efficiently interpret briefs. 

  • Respond positively to client feedback. 

  • Adapt and refine your work based on client/lead critique. 

  • Research topics and collect reference and ideas to use in your designs. 

  • Meet strict deadlines. 

The Skills:  
  • Fine and commercial art training in illustration including color theory, composition, art history, life drawing, character design, speed painting, sculpture, photography, industrial design, fashion, theater.. 

  • Experience in doing illustration and/or concept art  

  • 2D skills – Art tools like Adobe Photoshop & Illustrator, Procreate, etc. 

  • Previous experience working in the gaming industry as a concept or production artist. 

  • 3D modeling, texturing, animation, architectural skills a plus. 

  • Motion Graphics and video edit skills a plus. 

Required Application Materials: 
  • Reel or Portfolio demonstrating artistic skills. 

The Reward:   
  • A fun and dynamic community of artisans where you can make a difference.   

  • A competitive compensation package.   

  • Awesome and talented colleagues.    

  • Support from all your teammates.    

   

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Adaptability
  • Time Management
  • Communication

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