Match score not available

Spine 2D Animator

Remote: 
Full Remote
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Approximately 4+ years of relevant experience., Strong understanding of 2D animation workflow., Good knowledge of Spine2D and Photoshop., Solid portfolio of released commercial projects..

Key responsabilities:

  • Create 2D animations for props, characters, and environment.
  • Ensure animation consistency across the game.
iLogos Game Studios logo
iLogos Game Studios SME https://ilogos.biz/
201 - 500 Employees
See more iLogos Game Studios offers

Job description

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.

Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;
  • Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
  • Work remotely from anywhere in the world on your own schedule;
  • Get your support from teammates and the company.


Who are we looking for:

  • Approximately 4+ years of relevant experience.
  • Strong understanding of 2D animation workflow used to produce mobile, desktop, and stylized animations in Spine. 
  • Strong sense of visual styles in games guided by the principles of creation of realistic and stylized 2D animations and animated assets.
  • Good knowledge of standard animation and art tools (Spine2D, Photoshop).
  • Released commercial projects and works gathered in a solid portfolio.
  • Experience in the creation of concept designs for stylized or realistic graphics.
  • Released commercial projects and works gathered in a solid portfolio.
  • Upper Intermediate English.
  • Passion for games and game industry.

Key Responsibilities:

  • Work with the Art Director/Art Lead to ensure animation consistency across the game.
  • Create 2D animations of props, characters, and environment. Create animated game assets.
  • Help advance and improve concept art quality through reviews of work with a critical, artistic eye.
  • Work with the producer and core creative team to develop the game animations under the supervision of the Art Director.


Working conditions:

Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:

  • Work remotely from anywhere in the world;
  • Flexible working hours.

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Teamwork
  • Communication
  • Problem Solving

Computer Animator Related jobs