Experience in game writing or narrative design with shipped products., In-depth knowledge of current video game market trends and genres., Excellent communication skills for conveying complex narrative ideas., Understanding of storytelling principles, dialogue, and narrative design..
Key responsibilities:
Develop and implement narrative strategy across the game.
Create and define strong characters and story arcs.
Write engaging dialogues and plan environmental storytelling elements.
Collaborate with the team to ensure narrative quality and consistency.
Report this Job
Help us maintain the quality of our job listings. If you find any issues
with this job post, please let us know. Select the reason you're reporting
this job:
Console, Mobile, PC, Web - Weβre game to do it all.We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies.Our headquarters are based in beautiful Quebec City but we operate internationally. Our team is made up of more than 120 talented humans working from our offices or from anywhere in the world.We all have one thing in common; We dare to play different.
The Narrative Designer and Writer (6-month contract position with possibility of extension) is a specialist in the art of storytelling in video games, driven by the desire to create immersive and memorable experiences for players.
They are an expert in narrative gameplay, capable of translating narrative concepts into captivating in-game moments. They are responsible for crafting the story, dialogue, item descriptions, and other narrative texts. They act as a key link between the narrative vision and its concrete implementation in the game, ensuring maximum narrative consistency and quality.
Key responsibilities
Be our champion of narrative strategy and quality across the entire game;
Work with the Creative Director to establish a strong and clear story arc for our game and each of its chapters;
Define and create strong characters, particularly focused on the four main heroes and their social interactions with NPCs and each other, including their banter as they navigate through various dungeon environments;
Write strong, engaging dialogs, including occasional branching dialogs and moments of meaningful choice;
Plan for environmental storytelling, such as clues to investigate, narrative moments, dramatic reveals;
Help envision how we should unfold big storytelling moments like entering a boss arena or entering a story-critical area.
Other responsibilities
Communicate the narrative vision to the team;
Implement narrative elements into the game using available technical tools;
Attend and monitor voice-over (VO) sessions to ensure quality and compliance with the narrative vision;
Participate in the reviews of gameplay and to the sessions of playtesting to assess the impact of the narrative and suggest adjustments;
Analyze player feedback and data to identify opportunities for narrative improvement;
Remain highly aware of narrative trends in the video game industry and analyze competing titles for inspiration and innovation.
Profil
Possess experience in a game writing or narrative design role, having worked on shipped products;
Possess in-depth knowledge of current trends in the video game market, different genres and their target audiences, in order to create relevant and engaging narratives;
Demonstrate an exceptional ability to communicate complex narrative ideas, systems and mechanisms, both written and oral, in a concise and impactful manner;
Demonstrate proven ability to collaborate effectively with multidisciplinary teams throughout the project development cycle;
Have a solid understanding of the principles and theory of storytelling, dialogue and narrative design;
Know several types of gaming and storytelling conventions;
Be able to receive and give constructive criticism, thus fostering an environment of continuous improvement and professional growth;
Demonstrate a thirst for learning and growing as a narrative designer, actively seeking development opportunities and being open to feedback on performance;
Possess the analytical skills needed to understand what makes great narrative experiences;
Bonus: Prior experience with game engines like Unreal or Unity, or with specific storytelling tools like Twine, is a plus.
Informations contractuelles
A competitive salary based on your skills;
A regular schedule of 37.5 hours per week;
Remote working according to your preferences;
A real impact on original and varied projects;
Free healthy snacks offered every day in the office;
Time off during the holiday season;
Access to your own personalized space in an open, bright and trendy environment;
International clients in the toy and entertainment industries;
The chance to work with compassionate, competent and talented people;