Bachelor’s degree in Computer Science, Engineering, or a related field., 1–2 years of experience with 3D simulations or digital twin technologies., Basic knowledge of Unity, Unreal Engine, or Nvidia Omniverse., Familiarity with programming languages like C#, Python, and/or Java..
Key responsibilities:
Assist in the development and deployment of digital twin models using Nvidia Omniverse and Unity.
Support integration of 3D models from software like Revit and Rhino into simulations.
Collaborate with senior engineers to enhance simulation scenarios for various industries.
Identify and troubleshoot performance issues in digital twin simulations.
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NTD Software is a Mexican company located in Guadalajara, Jalisco, known as "the silicon valley of Mexico." We help both startups and big companies by finding the right people to join their team and creating digital solutions using the latest or well-established programming languages and tools. Our expertise is in building software from the ground up and expanding our clients' existing teams, allowing us to work with businesses globally.
We’re looking for a motivated Junior Digital Twin Engineer to join our dynamic engineering team. This is a great opportunity for someone with a passion for 3D simulation and virtual environments who wants to work on next-generation digital twin solutions. You’ll collaborate with experienced engineers and contribute to building immersive, real-time simulations using tools like Nvidia Omniverse and Unity for industrial and real-world applications.
Key Responsibilities:
Assist in the development, testing, and deployment of digital twin models using platforms like Nvidia Omniverse and Unity.
Support the integration of 3D models from software such as Revit and Rhino into simulation environments.
Collaborate with senior engineers to create and enhance realistic simulation scenarios for various industries.
Identify and troubleshoot performance issues in digital twin simulations.
Contribute to cross-functional collaboration by aligning with engineering, product, and visualization teams.
Qualifacionts:
Bachelor’s degree in Computer Science, Engineering, or a related field.
1–2 years of experience working with 3D simulations, game engines, or digital twin technologies.
Basic knowledge of tools like Unity, Unreal Engine, or Nvidia Omniverse.
Familiarity with C#, Python, and/or Java.
Strong communication skills and a collaborative mindset.
Willingness to learn, grow, and adapt to emerging technologies and methods.
Required profile
Experience
Spoken language(s):
English
Check out the description to know which languages are mandatory.