Bachelor's degree in Design, HCI, or a related field., Proficiency in design software such as Sketch, Figma, or Adobe Creative Suite., Strong understanding of user-centered design principles and methodologies., Experience with prototyping and user testing..
Key responsibilities:
Collaborate with cross-functional teams to define product requirements.
Create wireframes, prototypes, and high-fidelity designs for web and mobile applications.
Conduct user research and usability testing to gather feedback.
Iterate on designs based on user feedback and stakeholder input.
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We are a modern-day gaming guild with a mission to make multiplayer games players want to play. Growing up we were part of online Clans, Guilds, and Alliances in various MMOs & online games. Today, Colonist is our online Guild, and we work tirelessly towards our mission.
* We are fully remote
* We are output-driven and work asynchronously
* We are a hybrid between a startup and a game company
* We keep meetings at a minimum and;
* We have fun and make our game while playing it!
We’re not hiring you to just design screens. We’re hiring you to lead product design for millions of players.
Position:
Product Designer
Working Hours:
We are asynchronous, work when you want
Location:
Fully Remote
Salary Range:
$2,800 - $7,800 USD/month
Eligible Locations:
Anywhere
Why This Role Exists
Colonist.io is the #1 online alternative to the board game
Catan
, with hundred million games played. We’re profitable, indie, and small — just 15 people — but we punch above our weight. Our design needs have outgrown our founders, and we’re ready for our
first dedicated senior designer
.
This is a rare chance to own the end-to-end product experience of a game loved by millions. You’ll set design standards, lead UX across web & mobile, and work closely with product, engineering, and community.
What You’ll Do
Lead UI/UX design for all non-gameplay surfaces: menus, leaderboards, payments, onboarding, modals, and more.
Drive UX strategy across both web and mobile clients.
Own the full design lifecycle: research, wireframes, UI, handoff, iteration.
Collaborate tightly with product, devs, and our community to ship weekly updates.
Shape our design systems, accessibility, and visual clarity.
Work with exceptional colleagues on challenging projects
What We’re Looking For
5+ years of product design experience, preferably in games or interactive tools.
Proficiency in Figma and additional design tools.
Ability to thrive without review — your work sets the standard.
Strong balance of UI clarity, UX intuition, and systems thinking.
Experience designing in Figma and shipping to live products with fast cycles.
Ability to leverage data insights to drive design .
Excellent written and verbal communication skills in English.
Why Join Us?
High impact: Your decisions directly affect millions of players.
Startup ownership: Full autonomy, fast cycles, no red tape.
Remote freedom: Work from anywhere.
Culture-first: We're a professional team, passionate about games and driven to build great things together.
Apply if you’re an independent designer who wants full ownership and a product you can be proud of.