Middlle-Senior Animator

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Expert level proficiency in Maya animation package., Bachelor’s degree in Art/Animation or equivalent experience., 4+ years of experience animating video games, with at least one shipped game., Outstanding demo reel demonstrating experience with character/creature gameplay systems..

Key responsabilities:

  • Create strong, realistic, and clear 3D character gameplay animations based on feedback from the Lead Animator.
  • Integrate and verify animations using Unreal Engine, while identifying and resolving technical issues.
  • Participate in regular group playtests and update animation sequences as needed.
  • Track tasks using Jira and meet project timelines and production schedules.

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G-SPACE STUDIO LTD http://gs-studio.eu
51 - 200 Employees
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Job description

3D Animator 


About us:

 


Responsibilities:

  • Created strong / Realistic / Clear / Readable / “Keyframe” 3d Character Gameplay animations with instruction and feedback from the Lead Animator.
  • Animations will require Bipedal / Quadruped / Custom / Creature / Imagination.
  • Integrate and verify your own Animations via (Unreal Engine).
  • Identify and help resolve technical and artistic issues related to animation.
  • Be involved in regular group playtests.
  • Proactive and self-motivated with an interest to experiment and learn new methods/practices.
  • Updating Animation Sequences with Relative Animation Tags (Unreal).

Requirements:

  • Expert level proficiency in Maya animation package.
  • Proficient with HIK HumanIK system and custom rigs.
  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Outstanding demo reel demonstrating experience working with character/creature/gameplay systems.
  • 4+ years of experience animating video games.
  • At least one shipped game.
  • Experience working within Unreal Engine or a Comparable engine.
  • An Understanding of creating Character Skin, HIK Maya Rig.
  • Jira Time tracking of all tasks throughout the animation pipeline.
  • Meet project timelines and production schedules.
  • Understanding of character performance, form, gesture, and silhouette in regard to player character.
  • Understanding of anatomy and caricature.
  • Experience and understanding of Character state networks / Blendtree’s and montages.

Working conditions:

  • Remote work from any location globally, with flexible hours.
  • 8-hour workday tailored to your personal routine.
  • Salary based on experience, with regular reviews to stay competitive.
  • Benefits include paid sick leave, vacations, and holidays.
  • Work in a transparent, friendly team with no micromanagement.
  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.


Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Self-Motivation
  • Proactivity
  • Time Management
  • Teamwork
  • Problem Solving

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