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Full-Stack Developer (Unreal Engine + TypeScript)

Remote: 
Full Remote
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Offer summary

Qualifications:

Proficiency in C++ and experience with Unreal Engine development., Strong knowledge of TypeScript and serverless application building., Experience with client-server communication and integration with web services., Familiarity with AWS Lambda, Firebase, or similar serverless platforms..

Key responsabilities:

  • Develop and optimize client-server interactions for meta-gameplay features in Unreal Engine.
  • Integrate the game with various web services and external APIs.
  • Implement meta-gameplay services using TypeScript and a serverless architecture.
  • Collaborate with designers, artists, and backend engineers to create seamless gameplay experiences.

iLogos Game Studios logo
iLogos Game Studios SME https://ilogos.biz/
201 - 500 Employees
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Job description

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.

Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;
  • Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
  • Work remotely from anywhere in the world on your own schedule;
  • Get your support from teammates and the company.

We are looking for an experienced Full-Stack Developer to join our team and work on a cooperative shooter game based on a well-known IP. 
If you have a passion for game development and expertise in both Unreal Engine (C++) and TypeScript, this is your chance to contribute to an ambitious project!

Core tasks:

  • Develop and optimize client-server interactions for meta-gameplay features in Unreal Engine (C++).
  • Integrate the game with various web services and external APIs.
  • Implement meta-gameplay services using TypeScript and a serverless architecture.
  • Collaborate with designers, artists, and backend engineers to create seamless gameplay experiences.
  • Ensure performance, scalability, and security of online services.

What we’re looking for in a candidate:

  • Proficiency in C++ and experience developing games in Unreal Engine.
  • Experience with client-server communication and integration with external web services.
  • Strong knowledge of TypeScript and experience building serverless applications.
  • Familiarity with AWS Lambda, Firebase, or similar serverless platforms.
  • Understanding of game networking principles and online service architectures.
  • Experience with REST APIs, WebSockets, or GraphQL.
  • Ability to work in a team and communicate effectively.

Nice to Have:

  • Experience developing multiplayer games.
  • Knowledge of Unreal Engine's Gameplay Ability System (GAS).
  • Familiarity with cloud gaming infrastructures.
  • Passion for shooter games and knowledge of the genre.

Working conditions:

Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:

    • Work on AAA-level game based on a famous IP.
    • Contract for 6 months, full-time.
    • A flexible and creative work environment.
    • Fully remote.

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Teamwork
  • Communication

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