Familiarity with project organizational strategies like SCRUM and Agile., Proficiency in design tools such as Figma, Photoshop, and Illustrator., Excellent written and verbal communication skills in English., Experience with the Roblox game engine and a strong work ethic..
Key responsabilities:
Design and implement user interfaces for projects, including wireframes and prototypes.
Collaborate with game designers, artists, and producers to create responsive interfaces.
Conduct research and evaluate user feedback to optimize designs.
Stay updated with the latest UI trends and perform system testing to ensure quality.
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Paradoxum Games
11 - 50
Employees
About Paradoxum Games
We make Tower Defense Simulator on Roblox, a game which has seen over 3 billion visits, and 2.4 million monthly active users. We are a remote-first, all-inclusive, international studio with people all over the globe.
Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!
You're a good fit if you:
Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
Required: you must be familiar with industry design (Figma, Photoshop, Illustrator, ect..)
Required: have excellent written / verbal communication skills in English
Have experience working with the Roblox game engine
can design thoughtful & beautiful interfaces, without compromising on usability
Have a strong work ethic and taking initiative with minimal guidance
You'll be doing:
Design and implement user interfaces for our projects, including creating wireframes and prototypes in collaboration with game designers, artists, and producers.
Implement responsive and reactive user interfaces that work seamlessly across all screen sizes.
Thoroughly test and deploy interfaces to millions of players, ensuring minimal bugs.
Collaborate with cross-disciplinary peers, managing complex initiatives from start to finish, assessing risks, setting goals, and ensuring timely delivery.
Conduct research and evaluate user feedback to optimize user interface design.
Optimize graphic assets to enhance the game interface.
Brainstorm, design, and pitch user interface ideas to the team.
Communicate with creative talent to fulfill artistic needs for user interfaces.
Stay up-to-date with the latest UI trends, techniques, and technologies to keep designs cutting-edge.
Perform system testing and report bugs to maintain quality and functionality.
Bonus points:
Have experience working in a self-managed or remote environment
Have existing Roblox experiences that you have designed and programmed
Have an understanding of the Roblox platform and player motivations
Have existing code snippets of your current work, either on GitHub or provided as files
Have a visual portfolio of your existing work, including video examples of animated user interfaces / components
Have artistic experience for making your own user interface icons, textures, etc
Please note that this job is only currently available to people that are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.
Required profile
Experience
Spoken language(s):
English
Check out the description to know which languages are mandatory.