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Game Developer

Remote: 
Full Remote
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Experience in slot game development, Strong level in JavaScript/TypeScript/HTML/CSS, At least 3 years of experience with Pixi.JS, Phaser, Strong OOP and SOLID principles knowledge.

Key responsabilities:

  • Collaborate with game designers and developers
  • Develop new games, mainly slots and crashes
Sigma Software Group logo
Sigma Software Group Large https://www.sigma.software
1001 - 5000 Employees
See more Sigma Software Group offers

Job description

Company Description

Are you an active and passionate Game Developer with experience in iGaming? Are you interested in delivering top-notch quality products?  

Interesting tasks and a friendly team are waiting for you!  

PROJECT

We have a great opportunity to join our dynamic team to both apply and enhance your skills in game development (in the gaming industry).   

Our projects focus on the quality visuals, graphics and animation, which form an important part of the success of the project.    

Job Description
  • Be ready to work as part of a client team or a dedicated team on our side 

  • Collaborate with all involved parties, including game designers, artists, animators, server developers, and QAs  

  • Develop new games (mostly slot and crash games) 

  • Provide technical guidance, mentorship, and support to Junior developers in the team 

  • Ensure adherence to best practices to achieve high-quality deliverables  

  • Maintain a high level of organizational skills to keep game delivery on track and within the scope  

  • Last but not least, contribute to our competence center and in-house initiatives 

Qualifications
  • Experience in slot game development 

  • Strong level in JavaScript /TypeScript/HTML/CSS 

  • At least 3 years of practical experience with Pixi.JS, Phaser, or other game engine

  • Experience with Adobe Photoshop, Adobe Animate, and Spine  

  • Strong knowledge of OOP and SOLID principles 

  • Knowledge of basics and principles of game development using modern TypeScript 

  • Good understanding of multiple design patterns (MVC, Singleton, Observer, Decorator, Chain of Responsibility, Abstract Factory, etc.) 

  • Good knowledge of QA and QC processes (suite concepts, test case/suite concepts, etc.)  

  • Upper-Intermediate English 

  • Strong organizational and communication skills  
     

WOULD BE A PLUS

 

  • Experience with Shader development
  • Experience in crash game development 

  • Examples of your pet projects  

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Verbal Communication Skills
  • Organizational Skills

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