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Senior Unity Engineer

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Professional experience in gaming industry, Expertise with Unity engine and C# programming, Familiarity with game optimization and source control.

Key responsabilities:

  • Own and develop complex features for Metaverse entry
  • Collaborate with the team for code quality and reliability
  • Align technical implementation with project vision
Decentraland logo
Decentraland Scaleup https://decentraland.org/
51 - 200 Employees
See more Decentraland offers

Job description


The Platform
Decentraland is a pioneering virtual world where the boundaries of imagination and technology blend seamlessly. Built on the Unity engine, our platform streams and renders a vast, continuous environment filled with diverse, user-generated content. As avatars explore this immersive landscape, they encounter new creations daily, from games and puzzles to scenes and artworks, all crafted by our vibrant community of creators.

Our platform goes beyond traditional gaming experiences. Users can attend live music events, conferences, exhibitions, dance parties, and more, all within a richly detailed metaverse. Decentraland started as a proof-of-concept for digital real estate ownership on the blockchain but has evolved into an ever-expanding world where anything is possible. Join us as we continue to push the boundaries of what a virtual world can be.


What are we looking for?

We are a group of contributors to the Decentraland ecosystem and are actively seeking
for a Senior Unity Engineer to continue building the clients to enter the Metaverse. Our
ideal candidate is excited about creating truly memorable experiences for the
community, has a generalist mindset, and an extensive background in the gaming
industry.

Responsibilities

• Take ownership of large and complex features collaborating with other team
members, ensuring the highest level of quality.
• Design, build, and maintain efficient, reusable, and reliable code, ensuring the best
performance, quality, and responsiveness of the world client.
• Partner with the creative team to ensure that project planning, along with technical
implementation, is aligned with the vision and strategy.
• Be part of the development process and contribute with improvements and
suggestions, driving the quality of the code throughout the entire production cycle.
• Mentor other developers in the best use of the development guidelines, actively
participating in code reviews and pair programming.

Required Skills

• Strong background and professional experience within the gaming industry
Proven experience with the Unity engine
• C# object oriented programming skills
• Experience profiling and optimizing game and render performance
• Experience working with source control systems such as Git, Perforce or Mercurial

Desirable Skills

• Experience with web technologies, such as TypeScript, WebAssembly, WebRTC or
WebGL
• Experience with other 3D engines like Unreal, CryEngine, Godot or custom
• Experience with low level programming languages such as C, C++, or Rust
• Experience manipulating game assets (meshes, animations, materials etc.)
• Experience working with rendering pipelines and shaders
• Experience contributing to the development of continuous integration pipelines
• Experience working in multiplayer games

Perks

• Fully remote team with flexible working hours.
• 29 annual PTOs
• Long term incentive of MANA tokens, vested in a 4 years period.
• Additional tokens linked to annual performance review.
• Stipend policy to cover work-related expenses
• Brand new equipment for remote work, including laptop, screen and chair.
• Parental leave
• Language lessons

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Mentorship
  • Collaboration
  • Creative Problem Solving

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